South Shore Gaming Group
EditThis gaming group seeks players
We've once again lost a player, and are looking for a replacement!
Currently, we're playing DnDv3.5 with characters at 11th level. I'm (mean_liar) GMing in a custom setting and have been since the game started at 3rd level, and intend to continuing doing so until everything explodes or there's a TPK. If I do say so myself, I've been doing a rather smashing job at it.
Here's what would make a good match for us:
1. We play biweekly on Thursdays. It's possible that we could make a switch to another weekday, but the frequency can't be increased.
2. We like well-adjusted people. We don't like crazy people. You know who you are.
3. You shouldn't be married to any genre or system (or edition ). Right now I think the next campaign is going to be either Heavy Gear or Ars Magica 5th. It could be Shadowrun 4th or Street Fighter: the Storytelling Game or Top Secret: SI or (fantasy PL7) Mutants and Masterminds or (supers PL12) Mutants and Masterminds. Or a few quick-and-dirty games using FATE or QAGS or Wu Shu. It's okay to have favorites or dislikes, but we're definitely dilettantes when it comes to deciding what campaign and system to undertake next.
4. Please bring a good sense of humor. I suppose this goes along with #2, but we're all aware that we're adults playing games and pushing miniatures around a map and pretending to be blasted with magical fire and marking damage on our sheets in pencil. It's difficult for us to take things too seriously. Our characters aren't played for gags (often), but there's no high drama in our RP either. We get our kicks from plot twists and timely quips a lot more than from the GM's efforts to work in personal character melodrama into a five-player/one-GM table. I'd like to say that we're skilled enough at RP to be able to handle having three or four heavy personal hooks per character, but we're not. Two is pretty much the upper bound on that.
If you're still with me, send a PM! Join the Awesome! (you know you want to ...)
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