wyrmy
Preference for campaign games, meaning (to me) games that have short and long term goals rather than a string of random dungeon crawls.
Willing to play systems that allow character development rather than just straight-jacketed classes.
My idea of role playing is doing what the character would do, funny voices are optional. Sure barter can be roleplay, but roleplay is not barter. A character can be a combat monster, but most have at least a non-combat sideline.
Discussions started recently
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Dallas Fantasy/Superheroic
1 post
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- Group 6
- GURPS 1648
- HERO System 322
- players 8
Recent posts
- on The worst RPG ever at 2008-07-11 23:49:54
- on Dallas Fantasy/Superheroic at 2008-07-09 00:16:18
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