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History of Post 345

  1. 2007-04-28 13:13:23

    I agree its not revolutionary nor is it provocative. I don't think its intended to be either of those things, rather its describing our hobby in terms that we can adopt to understand each other and what we are looking for as individuals when searching for a game.

    The problem with talking to each other about what to expect from a game is people tend to say things like "I like to role play rather than roll play" or "I prefer story over system". As the essay points out these kind of statements - while I'm sure they are sincere and spoken with best intent - don't really *say* anything.

    One thing I would recommend to the "I prefer story over system" crowd... read the essay Narativism: Story Now before you state you are a naratavist. Nine out of ten of you are actually simulationists. And that last bit was intended to be provocative ;-).

  2. 2007-04-27 22:26:11

    I agree its not revolutionary nor is it provocative. I don't think its intended to be either of those things, rather its describing our hobby in terms that we can adopt to understand each other and what we are looking for as individuals when looking for a game.

    The problem with talking to each other about what to expect from a game is people tend to say things like "I like to role play rather than roll play" or "I prefer story over system". As the essay points out these kind of statements - while I'm sure they are sincere and spoken with best intent - don't really *say* anything.

    One thing I would recommend to the "I prefer story over system" crowd... read the essay Narativism: Story Now before you state you are a naratavist. Nine out of ten of you are actually simulationists. And that last bit was intended to be provocative ;-).

  3. 2007-04-27 22:23:02

    I agree its not revolutionary nor is it provocative. I don't think its intended to be either of those things, rather its describing our hobby in terms that we can adopt to understand each other and what we are looking for as individuals when looking for a game.

    The problem with talking to each other about what to expect from a game is people tend to say things like "I like to role play rather than roll play" or "I prefer story over system". As the essay points out these kind of statements - while I'm sure sincere and spoken with best intent - don't really *say* anything.

    One thing I would recommend to the "I prefer story over system" crowd... read the essay Narativism: Story Now before you state you are a naratavist. Nine out of ten of you are actually simulationists. And that last bit was intended to be provocative ;-).