History of Post 1064
- 2008-08-02 01:43:02
I'll rank in the top 10 the 1st Edition of Immortal Invisible War (bashing the very game I write for now) because the setting rocked, the concept rocked, but here was a game about shapeshifting creatures responsible for the very myths and legends of humanity, and the core rules book had no rules or guidelines of any kind ... regarding the shapeshifting... Then the 2nd Edition when the publisher tried to rape the game to cut a deal with the company that did the Babylon 5 TV Series to try and get a TV series made out of the game... A 300-page book went to under 100 pages and was dumbed down to the point it offended a lot of folks. Granted, changing every game mechanics term into something artsy in 1st Edition went a bit far, but going the entire opposite direction in 2nd Edition chased away a lot of fans. If it wasn't for the original owner of the intellectual property coming and getting away from the publisher as they started to fold, it would have just rotted away.
Anyone interested in checking out the 3rd Edition can head over to the game's website and download the new edition free of charge since the original designer didn't want to go back into the business and just wanted to have someone fix things for the fans and finally get all the aspects of the game out in one solid cohesive version. That's how bad the 1st and 2nd Editions were, that he left the industry and guides myself and the others who work on it in putting it out to correct the publisher's horrible mistakes.
- 2008-08-02 01:40:05
I'll rank in 1st Edition Immortal Invisible War (bashing the very game I write for now) because the setting rocked, the concept rocked, but here was a game about shapeshifting creatures responsible for the very myths and legends of humanity, and the core rules book had no rules or guidelines of any kind ... regarding the shapeshifting... Then the 2nd Edition when the publisher tried to rape the game to cut a deal with the company that did the Babylon 5 TV Series to try and get a TV series made out of the game... A 300-page book went to under 100 pages and was dumbed down to the point it offended a lot of folks. Granted, changing every game mechanics term into something artsy in 1st Edition went a bit far, but going the entire opposite direction in 2nd Edition chased away a lot of fans. If it wasn't for the original owner of the intellectual property coming and getting away from the publisher as they started to fold, it would have just rotted away.